Clears any objects sitting idle in the pool, releasing any associated resources (optional operation). Idle objects cleared must be {@link PooledObjectFactory#destroyObject(PooledObject)}.
@throws Exception if the pool cannot be cleared
See Implementation
Clears any objects sitting idle in the pool, releasing any associated resources (optional operation). Idle objects cleared must be {@link PooledObjectFactory#destroyObject(PooledObject)}.
@throws Exception if the pool cannot be cleared