AbstractQueuedSynchronizer

Provides a framework for implementing blocking locks and related synchronizers (semaphores, events, etc) that rely on first-in-first-out (FIFO) wait queues. This class is designed to be a useful basis for most kinds of synchronizers that rely on a single atomic {@code int} value to represent state. Subclasses must define the protected methods that change this state, and which define what that state means in terms of this object being acquired or released. Given these, the other methods in this class carry out all queuing and blocking mechanics. Subclasses can maintain other state fields, but only the atomically updated {@code int} value manipulated using methods {@link #getState}, {@link #setState} and {@link #compareAndSetState} is tracked with respect to synchronization.

<p>Subclasses should be defined as non-internal helper classes that are used to implement the synchronization properties of their enclosing class. Class {@code AbstractQueuedSynchronizer} does not implement any synchronization interface. Instead it defines methods such as {@link #acquireInterruptibly} that can be invoked as appropriate by concrete locks and related synchronizers to implement their methods.

<p>This class supports either or both a default <em>exclusive</em> mode and a <em>shared</em> mode. When acquired in exclusive mode, attempted acquires by other threads cannot succeed. Shared mode acquires by multiple threads may (but need not) succeed. This class does not &quot;understand&quot; these differences except in the mechanical sense that when a shared mode acquire succeeds, the next waiting thread (if one exists) must also determine whether it can acquire as well. Threads waiting in the different modes share the same FIFO queue. Usually, implementation subclasses support only one of these modes, but both can come into play for example in a {@link ReadWriteLock}. Subclasses that support only exclusive or only shared modes need not define the methods supporting the unused mode.

<p>This class defines a nested {@link ConditionObject} class that can be used as a {@link Condition} implementation by subclasses supporting exclusive mode for which method {@link #isHeldExclusively} reports whether synchronization is exclusively held with respect to the current thread, method {@link #release} invoked with the current {@link #getState} value fully releases this object, and {@link #acquire}, given this saved state value, eventually restores this object to its previous acquired state. No {@code AbstractQueuedSynchronizer} method otherwise creates such a condition, so if this constraint cannot be met, do not use it. The behavior of {@link ConditionObject} depends of course on the semantics of its synchronizer implementation.

<p>This class provides inspection, instrumentation, and monitoring methods for the internal queue, as well as similar methods for condition objects. These can be exported as desired into classes using an {@code AbstractQueuedSynchronizer} for their synchronization mechanics.

<p>Serialization of this class stores only the underlying atomic integer maintaining state, so deserialized objects have empty thread queues. Typical subclasses requiring serializability will define a {@code readObject} method that restores this to a known initial state upon deserialization.

<h3>Usage</h3>

<p>To use this class as the basis of a synchronizer, redefine the following methods, as applicable, by inspecting and/or modifying the synchronization state using {@link #getState}, {@link #setState} and/or {@link #compareAndSetState}:

<ul> <li>{@link #tryAcquire} <li>{@link #tryRelease} <li>{@link #tryAcquireShared} <li>{@link #tryReleaseShared} <li>{@link #isHeldExclusively} </ul>

Each of these methods by default throws {@link UnsupportedOperationException}. Implementations of these methods must be internally thread-safe, and should in general be short and not block. Defining these methods is the <em>only</em> supported means of using this class. All other methods are declared {@code final} because they cannot be independently varied.

<p>You may also find the inherited methods from {@link AbstractOwnableSynchronizer} useful to keep track of the thread owning an exclusive synchronizer. You are encouraged to use them -- this enables monitoring and diagnostic tools to assist users in determining which threads hold locks.

<p>Even though this class is based on an internal FIFO queue, it does not automatically enforce FIFO acquisition policies. The core of exclusive synchronization takes the form:

<pre> Acquire: while (!tryAcquire(arg)) { <em>enqueue thread if it is not already queued</em>; <em>possibly block current thread</em>; }

Release: if (tryRelease(arg)) <em>unblock the first queued thread</em>; </pre>

(Shared mode is similar but may involve cascading signals.)

<p id="barging">Because checks in acquire are invoked before enqueuing, a newly acquiring thread may <em>barge</em> ahead of others that are blocked and queued. However, you can, if desired, define {@code tryAcquire} and/or {@code tryAcquireShared} to disable barging by internally invoking one or more of the inspection methods, thereby providing a <em>fair</em> FIFO acquisition order. In particular, most fair synchronizers can define {@code tryAcquire} to return {@code false} if {@link #hasQueuedPredecessors} (a method specifically designed to be used by fair synchronizers) returns {@code true}. Other variations are possible.

<p>Throughput and scalability are generally highest for the default barging (also known as <em>greedy</em>, <em>renouncement</em>, and <em>convoy-avoidance</em>) strategy. While this is not guaranteed to be fair or starvation-free, earlier queued threads are allowed to recontend before later queued threads, and each recontention has an unbiased chance to succeed against incoming threads. Also, while acquires do not &quot;spin&quot; in the usual sense, they may perform multiple invocations of {@code tryAcquire} interspersed with other computations before blocking. This gives most of the benefits of spins when exclusive synchronization is only briefly held, without most of the liabilities when it isn't. If so desired, you can augment this by preceding calls to acquire methods with "fast-path" checks, possibly prechecking {@link #hasContended} and/or {@link #hasQueuedThreads} to only do so if the synchronizer is likely not to be contended.

<p>This class provides an efficient and scalable basis for synchronization in part by specializing its range of use to synchronizers that can rely on {@code int} state, acquire, and release parameters, and an internal FIFO wait queue. When this does not suffice, you can build synchronizers from a lower level using {@link hunt.concurrency.atomic atomic} classes, your own custom {@link java.util.Queue} classes, and {@link LockSupport} blocking support.

<h3>Usage Examples</h3>

<p>Here is a non-reentrant mutual exclusion lock class that uses the value zero to represent the unlocked state, and one to represent the locked state. While a non-reentrant lock does not strictly require recording of the current owner thread, this class does so anyway to make usage easier to monitor. It also supports conditions and exposes some instrumentation methods:

<pre> {@code class Mutex implements Lock, java.io.Serializable {

// Our internal helper class private static class Sync extends AbstractQueuedSynchronizer { // Acquires the lock if state is zero bool tryAcquire(int acquires) { assert acquires == 1; // Otherwise unused if (compareAndSetState(0, 1)) { setExclusiveOwnerThread(Thread.getThis()); return true; } return false; }

// Releases the lock by setting state to zero protected bool tryRelease(int releases) { assert releases == 1; // Otherwise unused if (!isHeldExclusively()) throw new IllegalMonitorStateException(); setExclusiveOwnerThread(null); setState(0); return true; }

// Reports whether in locked state bool isLocked() { return getState() != 0; }

bool isHeldExclusively() { // a data race, but safe due to out-of-thin-air guarantees return getExclusiveOwnerThread() == Thread.getThis(); }

// Provides a Condition Condition newCondition() { return new ConditionObject(); }

// Deserializes properly private void readObject(ObjectInputStream s) throws IOException, ClassNotFoundException { s.defaultReadObject(); setState(0); // reset to unlocked state } }

// The sync object does all the hard work. We just forward to it. private final Sync sync = new Sync();

void lock() { sync.acquire(1); } bool tryLock() { return sync.tryAcquire(1); } void unlock() { sync.release(1); } Condition newCondition() { return sync.newCondition(); } bool isLocked() { return sync.isLocked(); } bool isHeldByCurrentThread() { return sync.isHeldExclusively(); } bool hasQueuedThreads() { return sync.hasQueuedThreads(); } void lockInterruptibly() { sync.acquireInterruptibly(1); } bool tryLock(Duration timeout) { return sync.tryAcquireNanos(1, unit.toNanos(timeout)); } }}</pre>

<p>Here is a latch class that is like a {@link hunt.concurrency.CountDownLatch CountDownLatch} except that it only requires a single {@code signal} to fire. Because a latch is non-exclusive, it uses the {@code shared} acquire and release methods.

<pre> {@code class BooleanLatch {

private static class Sync extends AbstractQueuedSynchronizer { bool isSignalled() { return getState() != 0; }

protected int tryAcquireShared(int ignore) { return isSignalled() ? 1 : -1; }

protected bool tryReleaseShared(int ignore) { setState(1); return true; } }

private final Sync sync = new Sync(); bool isSignalled() { return sync.isSignalled(); } void signal() { sync.releaseShared(1); } void await() { sync.acquireSharedInterruptibly(1); } }}</pre>

@author Doug Lea

Constructors

this
this()

Creates a new {@code AbstractQueuedSynchronizer} instance with initial synchronization state of zero.

Members

Functions

acquire
void acquire(int arg)

Acquires in exclusive mode, ignoring interrupts. Implemented by invoking at least once {@link #tryAcquire}, returning on success. Otherwise the thread is queued, possibly repeatedly blocking and unblocking, invoking {@link #tryAcquire} until success. This method can be used to implement method {@link Lock#lock}.

acquireInterruptibly
void acquireInterruptibly(int arg)

Acquires in exclusive mode, aborting if interrupted. Implemented by first checking interrupt status, then invoking at least once {@link #tryAcquire}, returning on success. Otherwise the thread is queued, possibly repeatedly blocking and unblocking, invoking {@link #tryAcquire} until success or the thread is interrupted. This method can be used to implement method {@link Lock#lockInterruptibly}.

acquireQueued
bool acquireQueued(Node node, int arg)

Acquires in exclusive uninterruptible mode for thread already in queue. Used by condition wait methods as well as acquire.

acquireShared
void acquireShared(int arg)

Acquires in shared mode, ignoring interrupts. Implemented by first invoking at least once {@link #tryAcquireShared}, returning on success. Otherwise the thread is queued, possibly repeatedly blocking and unblocking, invoking {@link #tryAcquireShared} until success.

acquireSharedInterruptibly
void acquireSharedInterruptibly(int arg)

Acquires in shared mode, aborting if interrupted. Implemented by first checking interrupt status, then invoking at least once {@link #tryAcquireShared}, returning on success. Otherwise the thread is queued, possibly repeatedly blocking and unblocking, invoking {@link #tryAcquireShared} until success or the thread is interrupted. @param arg the acquire argument. This value is conveyed to {@link #tryAcquireShared} but is otherwise uninterpreted and can represent anything you like. @throws InterruptedException if the current thread is interrupted

apparentlyFirstQueuedIsExclusive
bool apparentlyFirstQueuedIsExclusive()

Returns {@code true} if the apparent first queued thread, if one exists, is waiting in exclusive mode. If this method returns {@code true}, and the current thread is attempting to acquire in shared mode (that is, this method is invoked from {@link #tryAcquireShared}) then it is guaranteed that the current thread is not the first queued thread. Used only as a heuristic in ReentrantReadWriteLock.

compareAndSetState
bool compareAndSetState(int expect, int update)

Atomically sets synchronization state to the given updated value if the current state value equals the expected value. This operation has memory semantics of a {@code volatile} read and write.

fullyRelease
int fullyRelease(Node node)

Invokes release with current state value; returns saved state. Cancels node and throws exception on failure. @param node the condition node for this wait @return previous sync state

getExclusiveQueuedThreads
Collection!(Thread) getExclusiveQueuedThreads()

Returns a collection containing threads that may be waiting to acquire in exclusive mode. This has the same properties as {@link #getQueuedThreads} except that it only returns those threads waiting due to an exclusive acquire.

getFirstQueuedThread
Thread getFirstQueuedThread()

Returns the first (longest-waiting) thread in the queue, or {@code null} if no threads are currently queued.

getQueueLength
int getQueueLength()

Returns an estimate of the number of threads waiting to acquire. The value is only an estimate because the number of threads may change dynamically while this method traverses internal data structures. This method is designed for use in monitoring system state, not for synchronization control.

getQueuedThreads
Collection!(Thread) getQueuedThreads()

Returns a collection containing threads that may be waiting to acquire. Because the actual set of threads may change dynamically while constructing this result, the returned collection is only a best-effort estimate. The elements of the returned collection are in no particular order. This method is designed to facilitate construction of subclasses that provide more extensive monitoring facilities.

getSharedQueuedThreads
Collection!(Thread) getSharedQueuedThreads()

Returns a collection containing threads that may be waiting to acquire in shared mode. This has the same properties as {@link #getQueuedThreads} except that it only returns those threads waiting due to a shared acquire.

getState
int getState()

Returns the current value of synchronization state. This operation has memory semantics of a {@code volatile} read. @return current state value

hasContended
bool hasContended()

Queries whether any threads have ever contended to acquire this synchronizer; that is, if an acquire method has ever blocked.

hasQueuedPredecessors
bool hasQueuedPredecessors()

Queries whether any threads have been waiting to acquire longer than the current thread.

hasQueuedThreads
bool hasQueuedThreads()

Queries whether any threads are waiting to acquire. Note that because cancellations due to interrupts and timeouts may occur at any time, a {@code true} return does not guarantee that any other thread will ever acquire.

isHeldExclusively
bool isHeldExclusively()

Returns {@code true} if synchronization is held exclusively with respect to the current (calling) thread. This method is invoked upon each call to a {@link ConditionObject} method.

isOnSyncQueue
bool isOnSyncQueue(Node node)

Returns true if a node, always one that was initially placed on a condition queue, is now waiting to reacquire on sync queue. @param node the node @return true if is reacquiring

isQueued
bool isQueued(Thread thread)

Returns true if the given thread is currently queued.

release
bool release(int arg)

Releases in exclusive mode. Implemented by unblocking one or more threads if {@link #tryRelease} returns true. This method can be used to implement method {@link Lock#unlock}.

releaseShared
bool releaseShared(int arg)

Releases in shared mode. Implemented by unblocking one or more threads if {@link #tryReleaseShared} returns true.

setState
void setState(int newState)

Sets the value of synchronization state. This operation has memory semantics of a {@code volatile} write. @param newState the new state value

toString
string toString()

Returns a string identifying this synchronizer, as well as its state. The state, in brackets, includes the string {@code "State ="} followed by the current value of {@link #getState}, and either {@code "nonempty"} or {@code "empty"} depending on whether the queue is empty.

transferAfterCancelledWait
bool transferAfterCancelledWait(Node node)

Transfers node, if necessary, to sync queue after a cancelled wait. Returns true if thread was cancelled before being signalled.

transferForSignal
bool transferForSignal(Node node)

Transfers a node from a condition queue onto sync queue. Returns true if successful. @param node the node @return true if successfully transferred (else the node was cancelled before signal)

tryAcquire
bool tryAcquire(int arg)

Attempts to acquire in exclusive mode. This method should query if the state of the object permits it to be acquired in the exclusive mode, and if so to acquire it.

tryAcquireNanos
bool tryAcquireNanos(int arg, long nanosTimeout)

Attempts to acquire in exclusive mode, aborting if interrupted, and failing if the given timeout elapses. Implemented by first checking interrupt status, then invoking at least once {@link #tryAcquire}, returning on success. Otherwise, the thread is queued, possibly repeatedly blocking and unblocking, invoking {@link #tryAcquire} until success or the thread is interrupted or the timeout elapses. This method can be used to implement method {@link Lock#tryLock(long, TimeUnit)}.

tryAcquireShared
int tryAcquireShared(int arg)

Attempts to acquire in shared mode. This method should query if the state of the object permits it to be acquired in the shared mode, and if so to acquire it.

tryAcquireSharedNanos
bool tryAcquireSharedNanos(int arg, long nanosTimeout)

Attempts to acquire in shared mode, aborting if interrupted, and failing if the given timeout elapses. Implemented by first checking interrupt status, then invoking at least once {@link #tryAcquireShared}, returning on success. Otherwise, the thread is queued, possibly repeatedly blocking and unblocking, invoking {@link #tryAcquireShared} until success or the thread is interrupted or the timeout elapses.

tryRelease
bool tryRelease(int arg)

Attempts to set the state to reflect a release in exclusive mode.

tryReleaseShared
bool tryReleaseShared(int arg)

Attempts to set the state to reflect a release in shared mode.

Static functions

selfInterrupt
void selfInterrupt()

Convenience method to interrupt current thread.

Variables

SPIN_FOR_TIMEOUT_THRESHOLD
enum long SPIN_FOR_TIMEOUT_THRESHOLD;

The number of nanoseconds for which it is faster to spin rather than to use timed park. A rough estimate suffices to improve responsiveness with very short timeouts.

Inherited Members

From AbstractOwnableSynchronizer

setExclusiveOwnerThread
void setExclusiveOwnerThread(Thread thread)

Sets the thread that currently owns exclusive access. A {@code null} argument indicates that no thread owns access. This method does not otherwise impose any synchronization or {@code volatile} field accesses. @param thread the owner thread

getExclusiveOwnerThread
Thread getExclusiveOwnerThread()

Returns the thread last set by {@code setExclusiveOwnerThread}, or {@code null} if never set. This method does not otherwise impose any synchronization or {@code volatile} field accesses. @return the owner thread

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